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Question: Water
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Question: Water
Hello, I want to know, if I can fly through water? If not, I want to ask, if you can disable the water physics in the settings.
Lord_Mortangol- Posts : 5
Points : 11
Join date : 2016-06-10
Age : 30
Location : Germany
Re: Question: Water
Why don't you disable the physics? Because you don't know how to do, or whatelse?
If you don't know how, there is a way.
If you don't know how, there is a way.
Lord_Mortangol- Posts : 5
Points : 11
Join date : 2016-06-10
Age : 30
Location : Germany
Re: Question: Water
Because it's an additional script we'll have to write and run every time there's a game update, to find the block properties and change them. It's more trouble than its worth.
Re: Question: Water
I wasn't saying it is worth it. We don't have it for the same reason on systemhack. I was just pointing out its existence.Thrace Vega wrote:Because it's an additional script we'll have to write and run every time there's a game update, to find the block properties and change them. It's more trouble than its worth.
Re: Question: Water
You can disable the physics in the configs. There is no need for a script
Lord_Mortangol- Posts : 5
Points : 11
Join date : 2016-06-10
Age : 30
Location : Germany
Re: Question: Water
Every time the game updates, it resets that particular config. We have to write scripts to restore the variables.
Regardless, it's not happening.
Regardless, it's not happening.
Re: Question: Water
Thrace Vega wrote:Every time the game updates, it resets that particular config. We have to write scripts to restore the variables.
Regardless, it's not happening.
On one hand, this seems a lot like bringing back the area trigger exploit, used to detonate missiles far away from a ship's hull. But on the other hand, this is an interesting concept. I wouldn't mind making a pool or having water doors that help block explosive damage. I could probably make this happen. I'd just need to know what setting to change. But ultimately it's up to you Thrace.
Edit: Looking into it further, I can add some settings to our customBlockConfig file so that it would survive updates (assuming no radical change to the config file system happens, but then we'd have to be porting everything else over anyhow). It looks to me like the <Physical> setting is set from "true" to "false."
DestroyerOfWorlds- Admin
- Posts : 43
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Join date : 2016-06-12
Location : St. Petersburg, FL
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